As of 2026-05-03, 三國志 真戦 ranks #81 on the Japan iOS grossing chart (source: GameRank).
Source: GameRank — Updated daily from public app store data.
三國志 真戦
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Latest chart positions based on public store rankings.
Updated: 2026-05-03
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Market analysis for this game based on ranking trends, revenue, and positioning in Japan.
三國志 真戦 is currently experiencing a sharp decline in Japan, dropping from the #1 top-grossing position on April 18 to #31 by April 26. This dramatic fall suggests the conclusion of a limited-time event or campaign that had temporarily boosted the game to the top of the charts. Despite the recent drop, the game remains a major player in the Japanese strategy market, leveraging the enduring popularity of the Romance of the Three Kingdoms IP. Qookka Games has successfully positioned this title as a hardcore strategy game for mid-to-high spending users who appreciate deep tactical gameplay and historical themes. Compared to other SLG titles in Japan, 三國志 真戦 competes directly with games like 三国志 覇道 and 信長の野望 覇道, but its strong IP recognition and regular event cycles help maintain a loyal player base. The estimated daily revenue of $86,909 indicates that even at rank #31, the game generates substantial income, though the volatility underscores a reliance on event-driven spikes. The 7-day average rank of #44 suggests the decline may stabilize as the game returns to its baseline performance.
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【本格的三国志SLG】 コーエーテクモゲームス監修の本格三国志SLG、色褪せない英雄達の群像劇 全世界ダウンロード数1億突破! 戦略要素が基盤の「三國志」シリーズに、究極の戦略性と公平性を盛り込んだ革新作『三國志 真戦』 今ここに、本格三国志SLGの醍醐味を満喫せよ。 【戦闘、変革】 新シーズン、新要素、新挑戦 シーズンが進むごとに新しい内容が追加され、新仕様や新武将を使った遊び方が可能に! PKシーズン「天下争奪」では『季節』システムが実装!春夏秋冬四季折々の効果をうまく活用し、戦略を立てよう。 PKシーズン「群雄割拠」では『民心』システムが追加!たくさん民心値を得て、天下統一を成し遂げよう。 天、地、人、全てが合わさった、戦略性が抜群のシミュレーションゲーム! 【領土を拡大せよ】 洛陽を制し、覇業を目指そう! 始まりはまだ名もなき小さな城の領主。内政を発展させ、多くの土地を占領し、領土を広げよう! また、意気投合した盟友と手を組んで城を落とし、共に洛陽陥落を目指し、覇業を成し遂げよう! 【あの戦役をもう一度】 数百にも及ぶ大船団を率いて前線へ、赤壁を我が手に シーズンごとに異なる“真”の三国志を味わえる! PKシーズン「赤壁の戦い」では新しい水陸地図のほか、さらに水上戦と火攻システムが登場。有志と共に赤壁へ向え、水域の覇者となれ! PKシーズン「挙兵討伐」では初のダンジョンクエスト「虎牢関の戦い」が登場。最終関門たる、呂布を打倒し、洛陽を勝ち取り覇業を目指そう。 【公平な戦場】 VIPシステムは存在しない。知略こそ勝負の決め手 資源への課金はできず、資源、兵士、時間を早めるためのアイテムは販売されない。 知略こそ勝負の決め手、正々堂々と知略で勝負せよ! 【大規模な団体戦】 精兵を引き連れ、奇襲を仕掛ける相手は数十万。今こそ逆転の時が来た 超大規模の200人対200人のGVGも体験可能。 偵察や軍道整備、敵の陽動……まさに知略を尽くした共闘体験。
FreeGameRank uses public App Store and Google Play chart data. Metrics shown are relative signals intended for trend observation and chart-based market analysis, not official financial reporting. Data coverage varies by title and market.
Frequently Asked Questions
Is 三國志 真戦 popular in Japan?▾
Yes, 三國志 真戦 remains popular in Japan, currently ranking #31 on the iOS top-grossing chart. The game recently hit #1 on April 18, 2026, indicating strong engagement during events, though it has since declined.
How much revenue does 三國志 真戦 generate in Japan?▾
The estimated daily revenue for 三國志 真戦 in Japan is approximately $86,909. This figure is an approximation based on current rank and market data, and actual revenue may vary.
Is 三國志 真戦 growing or declining in Japan?▾
三國志 真戦 is currently declining in Japan, dropping from #1 on April 18 to #31 on April 26. The 7-day average rank of #44 suggests the decline may be slowing, but the short-term trajectory is downward.